Using the Tracker (correctly)
The Lifecycle of a Request
- A request originates from a user.
- It is assigned by default to the appropriate "User Representative" for the product. The User Representative is a person on the development team that best understands the needs of the product's users.
- The User Representative sets the request's Target (when it should be released). He or she takes into consideration the Priority given to the request by the user, and the scheduling of other requests for the product.
- The User Representative then assigns the request to the "Engineering Representative" for the product.
- The Engineering Representative evaluates whether his or her engineering team can deliver the request by the target the User Representative specified.
If not, the Engineering Representative and the User Representative discuss, and either
- move the request to a further off target
- remove one or more request for the specified target to make room for the new request
- move back the time the targeted release is expected by
- The Engineering Representative modifies the Target as agreed upon.
Adding a New Feature or Bug
Following is a description of the fields you must fill in.
| Product | You must chose a product. If you don't know which, guess. The person assigned to the request will sort it out. | |
|---|---|---|
| Component | You must chose a component. If you don't know, guess. The person assigned to the request will sort it out. | |
| Version | The version you are using | |
| Severity | Bug | something broken in the version of the product you are using |
| Feature | something missing in the version of the product you are using | |
| Not sure | guess | |
| Priority (set by users) | High | there is significant difficulty doing your work |
| Medium | you could do your work more efficiently | |
| Low | you think this would help you do your work | |
| Target (set by development team) | immediate release | immediately plan a release simply to get this fix out |
| upcoming patch | include in the patch being worked on | |
| following patch | include in the patch planned after the upcoming patch | |
| upcoming release | include in the release being worked on | |
| following release | include in the release after the upcoming release | |
| near future release | include in a release within a few months | |
| far future release | include in a release at an indeterminate time, if ever | |




